The DS duo Fire Emblem: Shadow Dragon and Fire Emblem: New Mystery of the Emblem are quite the contentious pairing. Not only did they suffer as lackluster retellings of the beginning of the series, but only one of them was released globally. However, these games do have some redeeming qualities and are a relatively fun, if not overly simple, way to experience the series' origins.
Fire Emblem: Shadow Dragon is a classic entry in the Fire Emblem series, introducing players of all ages to tactical RPG mechanics and rich storytelling.
New Mystery of the Emblem introduced several new features to the FIre Emblem series, including the ability to create and customize the player's avatar (Kris), and the inclusion of the "Casual Mode," which allows fallen characters to return in the next chapter, removing the permadeath aspect for those who prefer a less punishing experience. Even though that's not something we believe in in this household, it was still helpful to more casual gamers.
Overall, Fire Emblem: New Mystery of the Emblem continues the tradition of strategic gameplay and character-driven storytelling that the Fire Emblem series is known for.
We made sure to kill off everyone else so that way we could recruit Professor Bopper and ActualLizard to talk about the highs and lows of Fire Emblem: Shadow Dragon and Fire Emblem: New Mystery of the Dragon.